It's like Mafia + Poker but simple.

#1 Card Alternative to AmongUs

Rules

The deck consists of 44 cards:

- 4 imposter cards

-4 crew cards

-21 good action cards

-13 bad action cards

The right to move passes one by one clockwise. Person making a move plays for Crew members by deafult.

Every player takes 5 cards. You need to take the cards back to you (face to the players) so that everyone except you can see your cards.

Every round every player (except for the one making the move) recieves an Imposter/Crew member card. Don't show it to anyone.

Every round every player (except for the one making the move) recieves an Imposter/Crew member card face down. Don't show it to anyone.

Player making the move chooses a card to put on the table. He doesn't know which cards he has. So the other players have to convience him put a card that is beneficial to them (e.g. card damaging the spacecraft for Imposters or card increasing the pwoer of the ship for Crew members).

And now it's poker time. The player has to detemrine who is giving him a good advice and how is lying. If he puts a good cards, then he and all players with Crew members cards get +1 point. Otherwise, he gets nothing and all players with Imposter cards get +1 point. After each round, move the figures on the table based on point you got.

In the beginning of the game, spacecraft has 50 HP. Each card which is put on the table has either +X or -Y for the ship. The game ends when the spacecraft reaches 0 or 100 HP. When the game is ended, the player which leads the board wins. Everybody else looses.

Imposters and Crew members are not required to play good their roles. They can also play for another team is it's beneficial to them. Yet it usually only happens when the spacecraft is around 0 or 100 HP.

After the round finishes, the person whos move it was, takes another card (e.g. everyone needs to alwats have 5 action card on his hands). Everyone else puts back their Imposter/Crew member cards. Those cards get shuffled and the move goes to the next player.

Rules

The deck consists of 44 cards:

- 4 imposter cards

-4 crew cards

-21 good action cards

-13 bad action cards

The right to move passes one by one clockwise. Person making a move plays for Crew members by deafult.

Every player takes 5 cards. You need to take the cards back to you (face to the players) so that everyone except you can see your cards.

Every round every player (except for the one making the move) recieves an Imposter/Crew member card. Don't show it to anyone.

Every round every player (except for the one making the move) recieves an Imposter/Crew member card face down. Don't show it to anyone.

Player making the move chooses a card to put on the table. He doesn't know which cards he has. So the other players have to convience him put a card that is beneficial to them (e.g. card damaging the spacecraft for Imposters or card increasing the pwoer of the ship for Crew members).

And now it's poker time. The player has to detemrine who is giving him a good advice and how is lying. If he puts a good cards, then he and all players with Crew members cards get +1 point. Otherwise, he gets nothing and all players with Imposter cards get +1 point. After each round, move the figures on the table based on point you got.

In the beginning of the game, spacecraft has 50 HP. Each card which is put on the table has either +X or -Y for the ship. The game ends when the spacecraft reaches 0 or 100 HP. When the game is ended, the player which leads the board wins. Everybody else looses.

Imposters and Crew members are not required to play good their roles. They can also play for another team is it's beneficial to them. Yet it usually only happens when the spacecraft is around 0 or 100 HP.

After the round finishes, the person whos move it was, takes another card (e.g. everyone needs to alwats have 5 action card on his hands). Everyone else puts back their Imposter/Crew member cards. Those cards get shuffled and the move goes to the next player.